Описание
High above the stars, an angel and a devil circle a gleaming board and fight the oldest argument there is — with clouds.
Take turns flying around the board's edge, pick a row or a column, and hurl your cloud in from either end. Your cloud lands on the first square and everything in its path slides along one place. Run out of room and the cloud at the far end is shoved clean off the edge, where it bursts in a shower of light.
Make a full line of your own clouds — across, down or corner to corner — and you win.
The catch is that nothing ever stays where you put it. Every throw your opponent makes can push your careful row apart, or nudge one of your own clouds into a line you never planned. A board that looks lost can turn in a single shove. There are no safe squares, only the ones your rival hasn't reached yet.
Two house rules keep the fight moving: nobody may play the same throw three times running, and nobody may answer a throw by shoving the same line straight back. No stalemates, no endless tug of war — just position, pressure and the nerve to commit.
Play your way
Set the board up how you like it before each match:
- Grid size — 3×3 for a quick knife fight, 4×4 and 5×5 for real strategy, or 6×6 for a long war of attrition
- Board starting fill — begin on an empty board at 0%, or dive straight into the chaos at 30%, 60% or 90% full
- Pick your side — take the angel's white clouds or the devil's thunderheads; your opponent takes the other
- Who plays — each side can be a player or the console, so play head to head, take on the machine, or sit back and watch two AIs fight it out
- Four levels of opponent
Beginner, Rookie, Experienced and Expert. Even the gentlest opponent thinks several moves ahead and sets traps of its own — the harder levels simply stop making mistakes. The Expert sees six moves deep and does not forgive a loose cloud.
Features
- One or two players, side by side on the same console
- Four board sizes and four starting fills — sixteen ways to set up a match
- Four difficulty levels with a genuinely thinking opponent
- Diagonals count, on every board size
- Your record against the console is kept for each board size
- Instant rematches — win, watch the board clear, and go again